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When the event’s start time comes, a published event goes live: guests who open the event page on their phone can join the show, and the console’s controls reach every phone in it.

Before the doors open

  • Check each mode in the console’s preview of a guest’s phone.
  • Pair the big screens and set their first source.
  • If the event has an Intro, guests can watch it from the event page before the show starts.

During the show

  • Set on air switches every phone to the mode you select. See Modes.
  • The Live tab shows the phones in the room against the capacity, a curve since the show began with its peak, how many were sent to the Story because the room was full or they were outside the venue, and how many big screens are paired.
  • Overlay puts a line over every phone whatever mode is on air.

Require on-site presence

Turn on Require on-site presence in the Event tab to keep the lights for guests at the venue. When the show is live, guests are asked for their location; those outside the area watch the Story instead. Set the Radius around the venue; a wider radius suits large or indoor venues, because GPS is imprecise inside buildings. The event needs its place pinned on the map for this.

End the show

Choose End show. Every phone leaves the show and goes back to the event page, which shows the event as over. This cannot be undone.

The report

After the show, the Report tab sums it up: how many phones joined, the peak and when it came, the average stay, a curve of phones over the show against the capacity, devices by iPhone and Android, and what guests did (likes, comments, poll votes and Spotlight photos), with each poll’s results and each sponsor’s numbers. Free shows a summary; the full report comes with a paid plan or the event pass.