> ## Documentation Index
> Fetch the complete documentation index at: https://docs.luce.show/llms.txt
> Use this file to discover all available pages before exploring further.

# Modes: what guests' phones and screens do in your show

> Every Luce mode in one place: what it does, which phase of the event it belongs to, and how you add, remove and put modes on air from the console.

A mode is one part of your show. Some play on guests' phones (reels, colours, the camera), some run the venue's screens, and some give guests information on the event page. You pick the modes when you create an event and can change them any time with **Edit modes** in the console.

## Modes by phase

Guests see a mode only in its own phase. Modes around the event are not tied to a phase.

> [tab] Before
>
> | Mode | What it does |
> | - | - |
> | [Intro](https://docs.luce.show/modes/reels.md) | Pictures and videos guests watch before the doors open. |

> [tab] During
>
> | Mode | What it does |
> | - | - |
> | [Story](https://docs.luce.show/modes/reels.md) | A reel guests watch at their own pace during the show. |
> | [Manual](https://docs.luce.show/modes/manual.md) | You drive every phone's colour and media from the console. |
> | [Auto](https://docs.luce.show/modes/auto.md) | A prepared running order plays itself while the show is on. |
> | [Gyro](https://docs.luce.show/modes/gyro.md) | Each phone takes its colour from how far it is turned. |
> | [Ambient](https://docs.luce.show/modes/ambient.md) | Phones follow how loud the room is. |
> | [Pulse](https://docs.luce.show/modes/pulse.md) | Play a playlist; phones change colour on its beat. |
> | [Fan cam](https://docs.luce.show/modes/fan-cam.md) | Guests' cameras on the big screen, one at a time. |

> [tab] After
>
> | Mode | What it does |
> | - | - |
> | [Outro](https://docs.luce.show/modes/reels.md) | What guests see once the show is over. |

> [tab] Around the event
>
> | Mode | What it does |
> | - | - |
> | [Big screen](https://docs.luce.show/modes/big-screen.md) | The venue screen: the join code, your media, a message. |
> | [Timekeeper](https://docs.luce.show/modes/timekeeper.md) | The speaker's clock and prompts, on the screen facing the stage. |
> | [Overlay](https://docs.luce.show/modes/overlay.md) | A line of text and a countdown over every screen. |
> | [Agenda](https://docs.luce.show/modes/agenda.md) | The running order, with a nudge as each part starts. |
> | [Good to know](https://docs.luce.show/modes/good-to-know.md) | Parking, dress code, access, house rules. |
> | [Wish list](https://docs.luce.show/modes/wish-list.md) | What guests can bring or give, claimed by name. |
> | [Sponsors](https://docs.luce.show/modes/sponsors.md) | Your sponsors' ads and brands, and where each one shows. |

## Add or remove modes

In the console, choose **Edit modes**, tick what the event needs and untick what it does not, then save.

> [!WARNING]
>
> Removing a mode deletes its pictures and videos with it. This cannot be undone. A mode whose phase has passed can no longer change, and a mode guests are watching right now cannot be removed until you put another one on air.

## Put a mode on air

While the event is live, one of the During modes is on air at a time. Select it in the console and choose **Set on air**; every phone in the show switches to it. You can set up any other mode while one is on air: until a mode is on air, only you see it.

![The console with the modes listed by phase on the left and the selected mode in the middle](https://docs.luce.show/docs/images/concepts/console-light.png)


This documentation is built and hosted on [Mintlify](https://mintlify.com), a developer documentation platform.